I’m also intrigued in how the dynamic weather system plays a role in Astria. “Overall we believe that any two players will have a very different experience depending on the choices they make regarding their characters.”īourgeois said he preferred to not say more about the customization when I pressed for more details in a follow-up question. “Characters have different levels of customization, and this is not only cosmetic tactical advantages are obtainable depending on the combinations you choose,” Bourgeois said. Does this mean the Demigods will be swapping jobs and equipment, or will they have levels and stats that they can improve? Or will customization be just about equipment. All I can say for now is that there might be some hidden meanings behind all that.”Īrtisan also noted that Astria would have customizable heroes. That is why they eat Harmelons, to help them preserve the Harmony of the world. Each tribe’s actions and way of life is driven by Harmony. “The Goddess, representing the Harmony, is in charge of selecting the Demigods and guiding them in their mission. In Astria the Harmony is a belief, almost a faith that people are trying to reach together,” Bourgeois said. “Without spoiling the story for you, the Harmony is a bit more the just the overall balance of the world. I asked what role the idea of “harmony” played in Astria Ascending. (This is just a coincidence, it turns out.) That group of wizards attempted to preserve the balance between good and evil, law and chaos. It reminds me of The Circle of Eight from Dungeons & Dragons‘ Greyhawk setting. I like the idea of a band of heroes preserving harmony. “It’s a brand new game set in a brand new universe that we’re very eager for players to discover,” Bourgeois said. The studio has been working on Astria for about two-and-a-half years. But Astria has nothing to do with Artisan’s previous game. In being chosen as Demigods, they obtain certain powers and abilities to help them complete their duty,” said Julien Bourgeois, the game director and a designer for Artisan Studios over email.Īrtisan’s first game is Super Neptunia RPG, which is part of the Hyperdimension Neptunia franchise from Idea Factory and Compile Heart. “‘Demigod’ is a title held by a few chosen ones whose mission is to preserve the Harmony in Orcanon from a type of creature known as the Noise.
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